Illustrate asset upnp add genre1/2/2023 ![]() ![]() Whether adoption of emerging device groups (as well as more mature categories such as game consoles) can be accelerated by the integration of new connections and ways to push content onto these devices remains a question. Do new options create new use cases and drive demand for new products? While Sony, Microsoft and Nintendo see the expansion of the gaming demographic profile as key to their future growth, by and large, owners of such consoles are those who take an active interest in gaming. Only a segment of the population is, however, actively interested in gaming as an application. The best example is a game console, which falls into the mature product category. Some of this is dependent on income, but it relates to the device itself, and whether consumers see value in the experience and applications delivered by such a product. Finally, we make some predictions for 2012 and assess the possibilities of achieving a friction-free media world that will ultimately benefit consumers, content creators, distributors and end-user system manufacturers.īeyond these products, however, an array of devices has been adopted widely enough to be considered mainstream, but not to the point where ownership of such devices can be assumed for each household. We will look at how new enabling technologies will drive adoption of new use-cases among an increasingly large number of users, and how this will create a need for more centralized management of their digital media. This white paper examines consumer behavior today in terms of pay media, online content, digital media storage and management. These barriers essentially create friction in the entertainment experience, slowing the consumer's anytime-anywhere experience and possibly preventing it all together. ![]() While the iPod/iTunes ecosystem is perhaps the closest thing to an organized approach to digital media, as more users look to connect to content anywhere at anytime, they will find technology barriers, old frameworks and business interests of incumbents' appearing to prevent this. The best example is Apple with its iPod/iTunes pairing. #Illustrate asset upnp add genre software#Some major players have worked to create solutions to help consumers access and manage the wide variety of content at their disposal through tightly integrated hardware, software and service packages. While the convergence of different networks, the enabling of networked and broadband consumer electronics devices and the vast array of content available to buyers are all creating a new generation of empowered consumers, however, ABI Research finds that many are having a difficult time accessing and managing this content in any cohesive way. ![]() Increasingly, they are taking advantage of these opportunities. ![]() In the world that is emerging, consumers are empowered to choose the way they purchase, use and manage their media. The world in which consumers use a variety of isolated devices to enjoy pre-packaged entertainment delivered over isolated networks and legacy retail channels is beginning to fade away. ![]()
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